Luciana magna graecia6/26/2023 Each adjacency will give you 1 olive / grape. To obtain olives and grapes, you need to place farms and fields together. Olive and grape fields produce these resources, while farms collect them. In exchange for them, you can get additional houses and continue expanding the village. There are 2 resources in Magna Graecia - olives and grapes. The higher the level, the higher the yields!Ĭollect olives and grapes to unlock even more houses You can upgrade your buildings and resources by forming triangles out of 3 objects of the same type, where each is adjacent to the other two. You receive bonuses when buildings of the same type are adjacent to each other - build clusters to get a high score. A house adds all neighboring tiles to your village. And finally, collect olives and grapes to unlock even more houses.Įxpand your village, receive adjacency bonuses and form trianglesĮach turn you get a random building or resource - from an olive farm to a wheat field. Upgrade them by forming triangles to get better yields. Place your buildings and resources strategically and receive adjacency bonuses. Expand your village by placing houses and gaining new tiles. Magna Graecia is a relaxing puzzle game with city-building elements designed in Ancient Greek. Feedback, bug reports, and other suggestions are always welcomed.” “We will continue interacting with players through the Steam Community discussions page. How are you planning on involving the Community in your development process? “We plan to gradually raise the price as we ship new content and features.” Will the game be priced differently during and after Early Access? “This is a fully playable game with its most important features, such as expanding the village, upgrading buildings & resources, etc. What is the current state of the Early Access version? Minor visual improvements and performance optimization are to be done too.” The scoring system will most likely be reworked after receiving players' feedback. “The game will get some new mechanics, as well as a creative mode. How is the full version planned to differ from the Early Access version? “We expect the game will be available in Early Access from 4 to 6 months.” With a player base, it will be easier for us to balance the scoring system and implement other features according to players' wishes.”Īpproximately how long will this game be in Early Access? His musical collaborations include: Andrea Braido (Mina, Vasco Rossi, etc.), Orchestra della Magna Grecia (as a soloist with the singer Simona Molinari), Antonio Marangolo, Clara Moroni (Vasco Rossi), Beppe Gambetta, Carlo Aonzo, Marlene Kuntz, Richard Barbieri, Max Manfredi, etc.“We hope that Early Access will help us develop a high-quality product according to players' suggestions and feedback. In 2018 he gave life to the brand “Lombardo HANDPAN”, producing handpans in his name.įor the first time in the show’s history, Loris featured handpans live on stage at 70th Sanremo Festival which is televised on Italy’s main national TV channel, Rai1. He constructed the set of 5 handpans specifically for the Festival and for Emma Marrone’s song. He writes articles for some of the best Italian drum and percussion magazines he is sponsored by MEINL PERCUSSION, PEARL and HARDCASE TECHNOLOGIES. Loris holds handpan seminars throughout Europe, teaching his innovative approach to playing, a fusion of techniques and rhythms derived from various instruments from all over the world. In 2017, he published his book, “Handpan Manuale Completo”, the first method in the world dedicated to the study of the handpan techniques and he performed as soloist in the TV show Italia’s Got Talent, getting a resounding success and standing ovation, acclaimed by the public and praised by the jury (from which he received the unanimous consent), including Claudio Bisio, Luciana Littizzetto, Nina Zilli and Frank Matano. He has performed his “HANDPAN & PERCUSSIONS CONCERT” in a number of theatres around Europe and has recorded twenty CD’s (one as a solo artist).Ī director and teacher at the Handpan & Percussions Academy, where he has also created the first course dedicated to the study of the handpan/hang. Winner of two international drum and percussion competitions: World Drum Contest 2011 and Percfest 2012. Successively, he dedicated himself to the study of percussion from every part of the world, including India, Turkey and the Middle East. Graduated with full honours in classical percussions from the G.F Ghedini of Cuneo Conservatoire, in drums from the NAM School under Tullio De Piscopo, from Soncino Percussion Academy and also the Ultimate Drum Experience in London.
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